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## BiomesJungle (BETA) Description
Step into a completely new side of Valheim — a dense, vibrant, and dangerous <b>Jungle biome</b> full of life, mystery, and untamed nature.
BiomesJungle is a large-scale expansion mod that introduces a new biome designed to feel alive, immersive, and constantly evolving.
From thick vegetation to exotic creatures and ambient wildlife, the Jungle brings a fresh survival experience unlike anything in vanilla Valheim.

<details>
<summary><b>BETA WARNING (Please Read)</b> (<i>click to expand</i>)</summary>

<b>This mod is currently in active BETA.</b></br>

That means a lot of core systems are still <b>NOT implemented yet</b>.</br>

### 🚫 Not yet available (Work in Progress)

• Armor sets</br>
• Full weapon progression system</br>
• Custom food system</br>
• Dungeons and explorable structures</br>
• Advanced loot and progression balancing</br>
• Bosses and endgame content</br>

These features are <b>planned and actively being developed</b>, but they are </b>NOT fully present in the current version</b>.</br>

Please keep this in mind before installing.</br>

</details>

<details>
<summary><b>CURRENT FEATURES</b> (<i>click to expand</i>)</summary>

Even in beta, the Jungle already offers a rich experience:</br>

<b>New Biome</b></br>
• A fully custom </b>Jungle biome</b></br>
• Unique map color and world generation</br>
• Dense forests and varied terrain</br>

<b>Vegetation & Environment</b></br>
• Custom jungle trees and plants</br>
• Thick foliage and clutter for immersion</br>
• Custom environments (rain, clear weather)</br>
• Custom ambient music (day & night)</br>

<b>Creatures</b></br>
Face new threats and wildlife:</br>
• Panther</br>
• Jaguar</br>
• Tiger</br>
• Bear</br>
• Iguana</br>
• Tortoise</br>
• Jungle Golem</br>

<b>Enemies</b></br>
• Multiple </b>Gnome types</b> (fighters, archers, priests, warriors)</br>

<b>Passives</b></br>
Species included:</br>
• Macaws (blue & red)</br>
• Toucans</br>

</details>

<details>
<summary><b>BIRDS AI</b> (<i>click to expand</i>)</summary>

The jungle is not just populated — it <b>behaves like a living ecosystem</b>.</br>

Birds are not static or decorative. They feature <b>custom behavior systems</b>, including:</br>

• Independent AI (not vanilla behavior)</br>
• Active during the day</br>
• Sleep at night</br>
• Land and perch on surfaces</br>
• Fly dynamically through the environment</br>
• Custom ambient sounds</br>

This system makes the biome feel <b>alive and reactive</b>, instead of just populated.</br>

</details>

<details>
<summary><b>EARLY RESOURCES</b> (<i>click to expand</i>)</summary>

• New items like <b>Anthurium</b> and <b>Vegetal Fiber</b></br>
• Initial crafting and drops (temporary balancing)</br>

</details>
<details>
<summary><b>PLANNED FEATURES</b> (<i>click to expand</i>)</summary>

Here’s what’s coming in future updates:

• Full armor sets and gear progression</br>
• Unique jungle weapons</br>
• Crafting and food systems</br>
• Dungeons and ruins to explore</br>
• Boss fights and endgame content</br>
• Expanded loot and balancing systems</br>

</details>

<details>
<summary><b>MANUAL INSTALL</b> (<i>click to expand</i>)</summary>
</br>
• Mod is required on Server for Config Sync (this is still in development).</br>
• Download the latest copy of Bepinex per author's instructions.</br>
• Place the BiomeJungle.dll inside of the "Bepinex\plugins\" folder.</br>
</details>

<details>
<summary><b>IMPORTANT NOTES</b> (<i>click to expand</i>)</summary>
<p>
<b>World Generation</b></br>
• This mod <b>ONLY works on new worlds</b></br>
• You <b>must create a new map</b> for the Jungle biome to generate correctly</br>
• Using an existing world will NOT generate the biome.</br>

<b>World Generation Time</b></br>
Generating a new world with BiomesJungle will take longer than usual.</br>

• Expected time: <b>10 to 20 minutes</b></br>

This is normal due to the complexity and density of the biome.</br>

<b>Biome Density</b></br>
The Jungle biome is highly detailed and dense:</br>

• Around <b>4500 to 6000 instances</b></br>
• Comparable to <b>Meadows and Black Forest</b></br>

</details>

<details>
<summary><b>FINAL NOTES</b> (<i>click to expand</i>)</summary>

This is just the beginning of the Jungle.</br>

You may encounter:</br>
- Bugs</br>
- Missing systems</br>
- Placeholder content</br>

That’s expected during this stage. Updates will continue as the biome evolves into a complete experience.</br>

</details>

<details>
<summary><b>FEEDBACK</b> (<i>click to expand</i>)</summary>
Your feedback is extremely valuable during this phase.</br>

Help shape the Jungle by sharing:</br>
• Bugs</br>
• Suggestions</br>
• Ideas</br>

Together, we can build something truly unique.</br>

</details>

---

### ❤️ Support the Development

BiomesJungle is currently in </b>active BETA</b>, and a large part of its future depends on </b>new assets and development time</b>.</br>
If you enjoy the mod and want to see it evolve into a full experience, consider supporting the project on <b>Patreon</b> or <b>PayPal</b>.</br>
</p>
Your support helps:</br>
• Keep the mod updated and stable</br>
• Add missing beta features (armor, weapons, food, dungeons, bosses)</br>
• Fund new 3D models, animations, and sound design</br>
• Speed up development and content releases</br>
</p>
Support is completely optional, but <b>it directly impacts how fast the Jungle grows</b>.</br>
Every contribution helps bring the full vision to life.</br>
</p>
<b>Why support matters:</b></br>
This mod focuses on quality — using </b>premium paid assets</b> for models, animations, and sound design instead of relying only on free resources.</br>
That means better immersion and visuals, but also higher development costs. Your support helps bring that level of quality to life.</br>
</p>

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